✶ . Natalie Waldram
Natalie Waldram is a spatial designer based in Berlin, creating furniture, objects, & interiors.
She studied architecture at Carnegie Mellon University and École Polytechnique Fédérale de Lausanne and has worked across design practices in Europe and the United States, including Studio Valle de Valle (formerly Studio Giancarlo Valle) in New York, &bogdan (formerly Bogdan & Van Broeck) in Brussels, and Christ & Gantenbein in Basel.
She designs space as an indulgence into sensuous experience, conceived through the physical observation of the movement of material life. Her artistic practice of spatial construction is an embodied exploration of that material life, experienced as a sensation of continuity. She works through sketching, scale dollhouse models, & prototyping, which has led her to teach herself metal casting & forming, woodworking, and upholstery, the latter building on experience with fashion & sewing.
She designs space as an indulgence into sensuous experience, conceived through the physical observation of the movement of material life. Her artistic practice of spatial construction is an embodied exploration of that material life, experienced as a sensation of continuity. She works through sketching, scale dollhouse models, & prototyping, which has led her to teach herself metal casting & forming, woodworking, & upholstery, the latter building on experience with fashion & sewing.
She studied architecture at Carnegie Mellon University and École Polytechnique Fédérale de Lausanne and has worked across design practices in Europe and the United States, including Studio Valle de Valle (formerly Studio Giancarlo Valle) in New York, &bogdan (formerly Bogdan & Van Broeck) in Brussels, and Christ & Gantenbein in Basel.